General Information TiMidity is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats. TiMidity is a free software, distributed under the terms of GNU general public license. The History TiMidity is based on TiMidity 0.2i, written by Tuukka Toivonen, released on 1995. No new version of this original project is developed since then.
Development has been continued by et al. In the new project named TiMidity.
is to show the difference from original project. Features. Plays MIDI files without any external MIDI instruments at all. Understands SMF, MOD, RCP/R36/G18/G36, MFI. Converts MIDI files into various audio file formats:.wav,.au,.aiff,.ogg and so on. Uses Gravis Ultrasound compatible patch files and/or SoundFonts as the voice data. Displays information about the music that is now playing.
Various user interfaces: ncurses, gtk, Win32-GUI, and others. Plays remote MIDI files over the network. Plays MIDI files in archive files.
Displays sound spectrogram for the playing music. Trace playing. Source codes Releases The release is 2.13.0 and is available Development NOTE: development sources are not stable. They might have bugs.
You should understand what you are going to do with these versions. You can get of the current source. Or you can access directly to the CVS repository: $ cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/timidity login (Logging in to anonymous@cvs.timidity.sourceforge.net) CVS password: (just press return) $ cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/timidity co timidity. Related Projects by skeishi UMP for Windows platform (Japanese).
By skeishi TiMidity Windows Synthesizer (TWSYNTH) is a extended version of TiMidity. If you use this with a MIDI loopback device, you can get High Quality MIDI sounds with your favorite sequencer player.etc. By Darwin O'Connor TiMidity MCD is a special version that installs at part of OS/2 Multimedia system so that most applications that played MIDI files through your soundcard before. By PT2K TiMidity DLL wrapper (Japanese). By H.Miyamoto TiMidity's front-end using Ruby/GTK+.
Editing Everything you need to start creating ZDoom mods. A full-fledged level and resource editor for Doom; which supports most.ZDoom features. Available for Windows, Mac, and Linux. A level editor with complete support of.ZDoom features. ACS script compiler for use with ZDoom and/or Hexen. This is not the version of ACC released.
It supports all of ZDoom's language extensions. Mac OS X version of the ACC script compiler. Command-line utility only; requires terminal to run, no.app package included. Linux version of the ACC script compiler. Command-line utility only; requires terminal to run.
This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with support.
Utilities These tools support a few special editing and playing scenarios. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc.) into a single IWAD, allowing players to switch between games without relaunching. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Useful for converting old mods or setting up advanced development workflows.
This is a command-line utility written by Graf Zahl to convert lumps to. See the for more information. This package contains both a Windows binary and source code. Includes the programs zwadconv, swantbls, and listacs. Zwadconv converts old maps to the Hexen format used by ZDoom natively.
Swantbls creates SWITCHES and ANIMATED lumps used by BOOM. Listacs is an ACS script disassembler (not decompiler). Contains the source code for the editing utilities. Miscellaneous The following files are mostly of historic interest. This is the latest source code for ZDoom's version of ACC.
It includes both a makefile for GCC and a project file for Visual C 6, so you can build a Windows, DOS, or Linux version. It is also available on its. This version of ACC is only if you're old-school and using WadAuthor or a DOS-based editor like ZETH. ZDoom supports using for MIDI playback. To use it, extract libfluidsynth.dll to the same directory as zdoom.exe and then from within ZDoom. FluidSynth is bundled with GZDoom since v3.1.0, so this separate download is only useful for older versions.
ZDoom supports using for MIDI playback. To use it, extract timidity.exe and timidity.cfg. TiMidity has become an internal player integrated within GZDoom since v3.3.0, so this separate download is only useful for older versions. This is the source code for ZDoom's custom version of TiMidity. Alternatively, a with the custom changes can be downloaded and applied on the original TiMidity source code.
Contains a wcf file for use with. This is the source code for ZDBSP 1.19. The build system uses CMake, so you can generate project files for any version of Visual C from 6 up or several other IDEs, or you can create Makefiles as well. It is also available on its. A DETH-based editor for ZDoom that runs in a DOS box.
Comes with minimal documentation. If you don't already know how to use DETH, you should go find a good that explains it. If you plan on doing any ACS scripting, you should be sure to also download ACC below. This is the source code for ZETH. Hopefully somebody will find it useful.
Shows off some of the features that were new as of ZDoom 1.22. Downloadable copy of the Editing Reference for offline viewing. This has only been updated for ZDoom 1.22. For ZDoom features added since then, you should consult the instead.